Nikhil

Product Designer crafting clear, scalable systems for SaaS and AI-driven experiences.

With a background in Visual Communication and motion design, I think about interfaces the way a filmmaker thinks about a frame.

Beyond work I find joy in dissecting how things were crafted. Like film techniques, early 3D game rendering, Windows XP/MacOS-era UIs, 1980s analog music production, cricket broadcast graphics.

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